A Friend In Need
Declare diplomatic relations towards another guild
Against The Odds
Sell a good and make a profit despite a sales tariff of at least 5%
All Or Nothing
Board three enemy transporters in one naval battle
Alternate History
Bring five different American cities to the Hanse by becoming mayor
Americana
Introduce an american good in Europe by fulfilling enough city tasks
Born To (Be) A Merchant
Have a child
By A Good Margin
Make a profit of more than 250 silver in one transaction
Calculated Risk
Win a ship battle without using any extra cannons and shields
City Dwellers
Have the majority of mayor posts of all Hanse cities
Evil Cargo
Infect the city of another trade guild with the plague
Fortune Smiles
Own more than 35.000 silver
From Rags To Riches
Own more than 350.000 silver
Globalisation
Have five agents in Havanna, St.Croix, Cork, Lübeck and Novgorod at the same time
Grey Power
Become Elderman of the Hanse with your starting character
It Runs In The Family
Have great-grandchildren while you are still alive
It Takes Two
Marry someone
Local Power
Become mayor in a city
Major Player
Win mayor elections against candidates of all other five trade guilds
Master & Commander
Reach 6 Captain's Points with one of your family members
One Of The First
Reach the new world by ship in 1492
Reversal Of Fortune
Have the highest reputation among all three families in the Hanse Council
Sea Legs
Buy your first ship
Tastes Like Home
Deliver a European good to the New World and make a profit
Transatlantic Trade
Establish your first automatic trade route between Europe and the New World
Undamaged Goods
Win a ship battle without taking damage to your transporters
Victorious!
Win a naval battle
Walk The Talk
Declare war on another trade guild and win the next naval battle against them
Well Prepared
Have a full convoy with all three ship classes
Win-Win
Sell the most needed good to a city and make a profit