1337
Ashes to Ashes
Lose the whole Squad.
Determination
Fiorelli
Free-thinking
hello, world
Judgement
Unlock the “Loners” characteristic.
Justice
Unlock the “Strategists” characteristic.
Last Day of Expedition
Reach one of the game endings.
No time to lose
Complete a game having set up less than 8 camp(s).
Sera
Sly
Strength
Unlock the “Warriors” characteristic.
Strunoph
Complete a game in less than 66 days.
Temperance
Unlock the “Emissaries” characteristic.
The Abundance
Complete a game having used more than 100 resources.
The Abyss
Reduce the Squad’s hope levels to the minimum.
The Alpha
The Architect’s Tower
The Ash Wolves
The Ashplains
The Ashwalkers
Maintain the Squad in the best possible condition.
The Blood of Men
Complete a game having killed more than 10 humans.
The Chariot
Lose a characteristic.
The Crop
Gather 50 resources.
The Dinner
Use 100 resources.
The Dome of Domes
The Dreamer
The Exodus
Take 50.000 paces.
The Expedition
Take 10.000 paces.
The First to Fall
Lose your first Squad member.
The Forced March
Force the Squad to take 200 paces without energy.
The Great Library
Discover all of the clues.
The Guihon River
The Harvest
Gather 100 resources.
The Hermit
Unlock the “Survivors” characteristic.
The Horn
Gather 200 resources.
The Journey
Take 20.000 paces.
The Last Supper
Use 200 resources.
The Lovers
Unlock the “Optimists” characteristic.
The Meal
Use 50 resources.
The Moon
Unlock the “Sentinels” characteristic.
The Mountain Range
The Oasis
The Pacifist Road
Complete a game without engaging in combat.
The Pathfinder
Reward for Ashwalkers’ alpha testers.
The Second Squad
The Sleeping Dome
The Star
Unlock the “Adventurers” characteristic.
The Survivors
Complete a game without using first aid.
The Tetramorph
Complete a game with four characters alive.
The Ultimate Sacrifice
Complete a game with two characters alive.
The Value of Our Lives
Boost the Squad’s hope levels to the maximum.
The Volcanic Tundra
The Wendigos
Timhisi
What Must Be Done
Abandon a Squad member.
When Death is Preferable