Дата публикации:
11.01.2017 15:09:47
Активация возможности использования чит-кодов к Star Wars: Knights of the Old Republic II - The Sith Lords требует изменения файла игры. Перед тем, как будете что-то редактировать, рекомендуем сделать резервную копию файла. Для изменения текстового файла вы можете использовать любой редактор, включая поставляемый вместе с Windows «Блокнот».
- Найдите и откройте в тестовом редакторе файл «swkotor2.ini», находящийся в каталоге с установленной игрой.
- Под строкой «[Game Options]» добавьте новую строку и напишите там «EnableCheats=1» (без кавычек).
- Запускайте игру и нажимайте кнопку «~», чтобы открыть консоль для ввода кодов.
- В консоли можете нажать TAB, чтобы увидеть доступные команды, или просто воспользуйтесь списком команд ниже.
- heal – восстановить максимум здоровья и силы у выбранного персонажа
- setcomputeruse <1-99> – установить уровень умения "Computer Use"
- setdemolitions <1-99> – установить уровень умения "Demolitions"
- setstealth <1-99> – установить уровень умения "Stealth"
- setawareness <1-99> – установить уровень умения "Awareness"
- setpersuade <1-99> – установить уровень умения "Persuade"
- setrepair <1-99> – установить уровень умения "Repair"
- setsecurity <1-99> – установить уровень умения "Security"
- settreatinjury <1-99> – установить уровень умения "Treat Injury"
- setstrength <1-99> – установить уровень характеристики "Strength"
- setdexterity <1-99> – установить уровень характеристики "Dexterity"
- setconstitution <1-99> – установить уровень характеристики "Construction"
- setintelligence <1-99> – установить уровень характеристики "Intelligence"
- setwisdom <1-99> – установить уровень характеристики "Wisdom"
- setcharisma <1-99> – установить уровень характеристики "Charisma"
- addexp – добавить очки опыта
- addlevel – добавить определенное количество уровней
- turbo – герой начинает перемещаться значительно быстрее
- invulnerability – режим неуязвимости
- restartminigame – перезапустить мини-игру, если вы проиграли
- bright – превратить тьму в свет
- addlightside – добавить очки Светлой стороны
- adddarkside – добавить очки Темной стороны
- revealmap – полностью открывает карту
- givecredits – получить больше кредитов
- giveitem – создать предмет (список кодов предметов можно найти ниже)
- givemed – добавить 100 аптечек
- giverepair – добавить 100 ремонтных наборов
- givecomspikes – добавить 100 устройств взлома компьютеров
- givesecspikes – добавить 100 устройств взлома секций
- givesitharmour – 100 брони
- infiniteuses – предметы с ограниченным количеством использований можно применять бесконечно
- whereami – показать точное местоположение на карте
- warp – переместиться к выбранной карте
- dance_dance_revan – превращает Ревана в танцующего твилека
Для создания предмета используется команда «giveitem» и через пробел от нее вводится код нужного предмета (список предоставлен ниже).
Пример: «giveitem e_imp2_03» даст Biotech Implant.
- u_a_over_28 – Ablative Plating Mark IV
- u_m_grip_09 – Advanced Basket Hilt
- w_blaste_11 – Arkanian Heavy Pistol
- w_blaste_14 – Arkanian Sonic Blaster
- u_a_over_26 – Armorply Plating Mark IV
- u_a_unde_03 – Armorweave Underlay Mark I
- e_imp3_05 – Bavakar Strength System
- u_a_unde_08 – Biorestorative Underlay Mark II
- a_robe_09 – Dark Jedi Robe
- g_i_trapkit025 – Devastating Sonic Mine
- d_tool_04 – Droid Advanced Upgrade Slot
- d_tool_08 – Droid Perception Sensors
- d_tool_06 – Droid System Fortification
- u_a_over_08 – Heavy Bonded Plates Mark I
- u_r_powe_13 – Ion Charger Mark V
- g_i_pazdeck – Pazaak Deck
- g_w_firegren001 – Plasma Grenade
- u_a_over_12 – Ablative Plating Mark II
- u_a_over_20 – Ablative Plating Mark III
- a_helmet_29 – Absorption Visor
- a_gloves_05 – Accuracy Gloves
- u_r_targ_02 – Accuracy Scope Mark I
- u_r_targ_06 – Accuracy Scope Mark II
- u_r_targ_10 – Accuracy Scope Mark III
- u_r_targ_14 – Accuracy Scope Mark IV
- g_w_adhsvgren001 – Adhesive Grenade
- a_belt_01 – Adrenaline Amplifier
- a_belt_18 – Adrenaline Stimulator
- a_belt_05 – Advanced Adrenaline Amplifier
- u_m_grip_06 – Advanced Agrinium Grip
- e_imp3_04 – Advanced Combat System
- u_m_grip_07 – Advanced Contoured Grip
- u_l_emit_06 – Advanced Disrupting Emitter
- u_m_grip_10 – Advanced Nagai Grip
- g_i_drdrepeqp002 – Advanced Repair Kit
- u_r_powe_09 – Advanced Rylith Power Cell
- u_m_grip_08 – Advanced Zabrak Grip
- g_i_asthitem001 – Aesthetic Item
- u_m_grip_01 – Agrinium Grip
- a_robe_24 – Aleema Keto's Robe
- u_r_firi_02 – Amplifying Chamber Mark I
- u_r_firi_07 – Amplifying Chamber Mark II
- u_r_firi_12 – Amplifying Chamber Mark III
- a_belt_25 – Aratech Cardio-Regulator
- w_blaste_10 – Aratech Droid Oxidizer
- a_belt_29 – Aratech Echo Belt
- w_blaste_21 – Aratech Ionmaster
- a_belt_06 – Aratech SD Belt
- a_robe_23 – Arca Jeth's Robe
- w_melee_25 – Arg'garok
- w_brifle_14 – Argazdan Riot Buster
- w_brifle_12 – Arkanian Blaster Rifle
- a_helmet_14 – Arkanian Blinders
- a_shield_03 – Arkanian Energy Shield
- g_i_trapkit005 – Armor Reinforcement
- g_a_armrdfsuit – Armored Flight Suit
- u_a_over_02 – Armorply Plating Mark I
- u_a_over_10 – Armorply Plating Mark II
- u_a_over_18 – Armorply Plating Mark III
- u_a_unde_09 – Armorweave Underlay Mark II
- u_a_unde_15 – Armorweave Underlay Mark III
- u_a_unde_21 – Armorweave Underlay Mark IV
- u_a_unde_27 – Armorweave Underlay Mark V
- a_light_x02 – Atton's Ribbed Jacket
- a_gloves_21 – Automation Gloves
- g_i_trapkit002 – Average Flash Mine
- u_a_over_06 – Ballistic Shielding Mark I
- u_a_over_22 – Ballistic Shielding Mark III
- u_l_crys_23 – Barab Ore Ingot
- u_m_edge_02 – Basic Ionite Edge
- u_m_edge_03 – Basic Mullinine Edge
- u_m_edge_04 – Basic Neutronium Edge
- u_r_powe_03 – Basic Rylith Power Cell
- u_m_grip_04 – Basket Hilt
- a_heavy_01 – Battle Armor
- g_i_cmbtshot001 – Battle Stimulant
- u_l_lens_04 – Beam Gem Lens
- g_i_upgrade003 – Beam Splitter
- u_r_firi_04 – Beam Splitter Mark I
- u_r_firi_09 – Beam Splitter Mark II
- u_r_firi_14 – Beam Splitter Mark III
- a_helmet_26 – Bindo's Band
- e_imp3_01 – Bio-Antidote System
- u_a_unde_02 – Biorestorative Underlay Mark I
- u_a_unde_14 – Biorestorative Underlay Mark III
- u_a_unde_20 – Biorestorative Underlay Mark IV
- u_a_unde_26 – Biorestorative Underlay Mark V
- e_imp2_03 – Biotech Implant
- g_i_bithitem004 – Bith Accordian
- g_i_bithitem002 – Bith Clarinet
- g_i_bithitem001 – Bith Guitar
- g_i_bithitem003 – Bith Trombone
- w_brifle_01 – Blaster Carbine
- w_blaste_01 – Blaster Pistol
- w_brifle_04 – Blaster Rifle
- g_i_trapkit003 – Blinding Flash Mine
- g_d_blowtrch01 – Blowtorch
- a_light_06 – Bonadan Alloy Heavy Suit
- u_a_over_07 – Bonded Plates Mark I
- u_a_over_23 – Bonded Plates Mark III
- u_a_over_30 – Bonded Plates Mark IV
- w_brifle_15 – Bothan Droid Disruptor
- a_helmet_05 – Bothan Perception Visor
- a_gloves_16 – Bothan Precision Gloves
- a_helmet_13 – Bothan Sensory Visor
- w_brifle_05 – Bowcaster
- a_helmet_02 – Breath Mask
- u_r_firi_06 – Broadened Chamber Mark II
- u_r_firi_11 – Broadened Chamber Mark III
- u_r_firi_01 – Broadening Chamber Mark I
- brokenitem – Broken Item
- a_medium_06 – Bronzium Light Battle Armor
- w_rocket_03 – Buster Rocket
- e_imp1_03 – Cardio Package
- e_imp3_06 – Cardio Power System
- a_belt_02 – Cardio-Regulator
- w_brifle_21 – Ceremonial Bowcaster
- w_brifle_23 – Charric
- chem_00001 – Chemicals
- a_medium_04 – Cinnagar War Suit
- a_helmet_25 – Circlet of Saresh
- g_a_clothes01 – Clothing
- a_robe_01 – Clothing
- g_a_clothes02 – Clothing Variant 02
- g_a_clothes03 – Clothing Variant 03
- g_a_clothes010 – Clothing Variant 09
- g_a_clothes07 – Clothing Variant 1
- g_a_clothes012 – Clothing Variant 11
- g_a_clothes 4 – Clothing Variant 4
- g_a_clothes05 – Clothing Variant 5
- g_a_clothes06 – Clothing Variant 6
- g_a_clothes08 – Clothing Variant 7
- g_a_clothes09 – Clothing Variant 8
- g_a_clothes011 – Clothing Variant Czerka
- a_belt_15 – CNS Strength Enhancer
- w_brifle_16 – Combat Enforcer
- a_helmet_15 – Combat Sensor
- a_light_02 – Combat Suit
- comlink – Comlink
- compont_00001 – Components
- g_w_stungren01 – Concussion Grenade
- w_rocket_11 – Concussion Rocket
- a_helmet_17 – Consciousness Helm
- u_m_grip_02 – Contoured Grip
- a_heavy_11 – Corellian Powersuit
- a_robe_29 – Crado's Robe
- g_i_credits001 (001 up to 015) – Credits
- u_r_targ_04 – Crippling Scope Mark I
- u_r_targ_08 – Crippling Scope Mark II
- u_r_targ_12 – Crippling Scope Mark III
- u_l_emit_03 – Crude Phobium Emitter
- g_w_cryobgren001 – CryoBan Grenade
- u_l_crys_01 – Crystal, Adegan
- u_l_crys_08 – Crystal, Bondar
- u_l_colo_10 – Crystal, Bronze
- u_l_colo_06 – Crystal, Cyan
- u_l_crys_16 – Crystal, Damind
- u_l_crys_05 – Crystal, Dragite
- Crystal, Opila – Crystal, Eralam
- u_l_crys_06 – Crystal, Firkrann
- u_l_colo_02 – Crystal, Green
- u_l_crys_x23 – Crystal, Hurrikaine
- u_l_crys_11 – Crystal, Jenruax
- u_l_crys_25 – Crystal, Kaiburr
- u_l_crys_12 – Crystal, Kasha
- u_l_crys_04 – Crystal, Nextor
- u_l_crys_13 – Crystal, Opila
- u_l_colo_08 – Crystal, Orange
- u_l_crys_07 – Crystal, Phond
- u_l_crys_18 – Crystal, Pontite
- u_l_crys_21x – Crystal, Qixoni
- u_l_colo_04 – Crystal, Red
- u_l_crys_02 – Crystal, Rubat
- u_l_crys_03 – Crystal, Ruusan
- u_l_crys_17 – Crystal, Sapith
- u_l_crys_10 – Crystal, Sigil
- u_l_colo_07 – Crystal, Silver
- u_l_crys_21 – Crystal, Solari
- u_l_crys_15 – Crystal, Stygium
- u_l_crys_19 – Crystal, Upari
- u_l_crys_09 – Crystal, Velmorite
- u_l_colo_05 – Crystal, Violet
- u_l_colo_09 – Crystal, Viridian
- u_l_colo_03 – Crystal, Yellow
- a_gloves_08 – Czerka Defensive Gauntlets
- a_belt_04 – Czerka Utility Belt
- g_danceroutfit – Dancer's Outfit
- a_robe_14 – Dark Jedi Knight Robe
- g_w_drkjdisbr001 – Dark Jedi Lightsaber
- a_robe_18 – Dark Jedi Master Robe
- a_robe_03 – Dark Padawan Robe
- a_robe_26 – Darth Malak's Armor
- a_helmet_19 – Das'skar Hunting Mask
- w_blaste_23 – Dashade Sonic Blaster
- w_blaste_29 – Dashade Sonic Disruptor
- g_i_datapad001 – Datapad
- u_m_edge_13 – Deadly Devaronian Edge
- u_m_edge_13 – Deadly Devaronian Edge
- g_i_trapkit006 – Deadly Frag Mine
- g_i_trapkit012 – Deadly Gas Mine
- g_i_trapkit009 – Deadly Plasma Mine
- g_i_trapkit015 – Deadly Sonic Mine
- a_belt_22 – Defel Mimicker
- u_l_emit_01 – Deflection Emitter
- g_i_trapkit017 – Devastating Flash Mine
- g_i_trapkit019 – Devastating Frag Mine
- g_i_trapkit023 – Devastating Gas Mine
- g_i_trapkit021 – Devastating Plasma Mine
- u_l_cell_02 – Diatium Energy Cell
- u_l_cell_01 – Discharge Energy Cell
- u_l_emit_02 – Disrupting Emitter
- w_brifle_13 – Disruptor Rifle
- a_gloves_25 – Dominator Gauntlets
- g1_w_dblsbr001 – Double-Bladed Lightsaber
- g_w_drkjdisbr002 – Double-Bladed Lightsaber
- g_w_drkjdisbr002 – Double-Bladed Lightsaber
- g1_w_dblsbr002 – Double-Bladed Lightsaber
- g_w_dblsbr002 – Double-Bladed Lightsaber - Red
- g_w_dblsbr001 – Double-Bladed Lightsaber - Blue
- g_w_dblsbr007 – Double-Bladed Lightsaber - Bronze
- g_w_dblsbr003 – Double-Bladed Lightsaber - Green
- g_w_dblsbr008 – Double-Bladed Lightsaber - Orange
- g_w_dblsbr005 – Double-Bladed Lightsaber - Purple
- g_w_dblsbr009 – Double-Bladed Lightsaber - Silver
- g_w_dblsbr011 – Double-Bladed Lightsaber - Viridian
- g_w_dblsbr010 – Double-Bladed Lightsaber - White
- _w_dblsbr004 – Double-Bladed Lightsaber - Yellow
- w_melee_07 – Double-Bladed Sword
- u_l_lens_02 – Dragite Lens
- d_interface_08 – Droid Agility Upgrade
- d_armor_08 – Droid Agrinium Armor
- d_hk47_01 – Droid Assasin's Rifle
- d_hk47_03 – Droid Assassination Module
- d_tool_11 – Droid Battle Upgrade
- d_device_10 – Droid Bio-Assault Spray
- d_hk47_02 – Droid Capacitor Armor
- d_device_11 – Droid Carbonite Emitter
- d_device_08 – Droid Carbonite Projector
- d_tool_14 – Droid CEPB
- d_tool_12 – Droid CERS
- d_tool_13 – Droid CESS
- d_shield_03 – Droid Defense Barrier
- d_shield_01 – Droid Deflector Mark I
- d_shield_02 – Droid Deflector Mark II
- d_shield_05 – Droid Deflector Mark III
- d_armor_04 – Droid Desh Plating
- d_armor_12 – Droid Diatium Plating
- d_armor_09 – Droid Dura Plating Mark I
- d_armor_11 – Droid Dura Plating Mark II
- d_interface_07 – Droid Durability Upgrade
- d_armor_13 – Droid Energized Armor Mark I
- d_armor_14 – Droid Energized Armor Mark II
- d_armor_15 – Droid Energized Armor Mark III
- d_shield_04 – Droid Energy Collector
- d_interface_10 – Droid Exchange Interface
- d_tool_07 – Droid Fighting Upgrade
- d_device_03 – Droid Flame Thrower
- d_armor_01 – Droid Impact Armor Mark I
- d_armor_03 – Droid Impact Armor Mark II
- d_armor_05 – Droid Impact Armor Mark III
- d_device_12 – Droid Ion Blast Mark I
- d_device_13 – Droid Ion Blast Mark II
- d_device_14 – Droid Ion Blast Mark III
- d_device_06 – Droid Ion Striker
- d_interface_04 – Droid Lockout Bypass
- d_interface_03 – Droid Machine Interface
- d_tool_09 – Droid Memory Upgrade
- d_tool_15 – Droid Micro-Optics
- d_armor_02 – Droid Modular Plating Mark I
- d_armor_06 – Droid Modular Plating Mark II
- d_armor_07 – Droid Modular Plating Mark III
- d_device_07 – Droid Molten Cannon
- d_tool_01 – Droid Motion Tracker
- d_interface_06 – Droid Motivator Booster
- d_device_15 – Droid Multi-spectral Emitter
- d_device_01 – Droid Neural Pacifier
- d_device_05 – Droid Neural Scrambler
- d_g0t0_02 – Droid Omniscience Unit
- d_interface_01 – Droid Optimized Interface
- d_interface_05 – Droid Parabolic Guides
- d_device_09 – Droid Plasma Thrower
- d_armor_10 – Droid Quadranium Armor
- d_tool_05 – Droid Reference Database
- d_interface_11 – Droid Remote Interface
- d_t3m4_03 – Droid Renewable Shield
- d_device_02 – Droid Repulsor
- d_interface_13 – Droid Scavenger Upgrade
- d_t3m4_02 – Droid Self-Sustaining Unit
- d_t3m4_01 – Droid Shock Arm
- d_g0t0_03 – Droid Singulararity Projector
- d_interface_14 – Droid Source Ripper
- d_interface_02 – Droid Stabilization Subroutine
- d_g0t0_01 – Droid Stealth Booster
- d_tool_03 – Droid Surveillance Upgrade
- d_interface_15 – Droid Systems Upgrade
- d_device_04 – Droid Toxin Emitter
- d_shield_06 – Droid Unity Grid
- d_tool_02 – Droid Upgrade Slot
- d_tool_10 – Droid Warfare Upgrade
- d_interface_09 – Droid Wisdom Upgrade
- e_imp2_08 – Durability Implant
- g_i_upgrade008 – Durasteel Bonding Alloy
- a_heavy_04 – Durasteel Heavy Armor
- u_a_unde_06 – Durasteel Underlay Mark I
- u_a_unde_12 – Durasteel Underlay Mark II
- u_a_unde_18 – Durasteel Underlay Mark III
- u_a_unde_30 – Durasteel Underlay Mark V
- a_gloves_23 – Echani Accuracy Gloves
- a_medium_03 – Echani Battle Armor
- a_heavy_03 – Echani Heavy Armor
- a_light_07 – Echani Light Armor
- a_light_12 – Echani Shield Suit
- w_melee_21 – Echani Vibrosword
- a_belt_12 – Electrical Capacitance Shield
- a_medium_14 – Electromesh Armor
- a_light_08 – Electromesh Suit
- a_helmet_27 – Enchanced Shielding Visor
- a_belt_14 – Eriadu Stealth Unit
- a_gloves_14 – Eriadu Strength Amplifier
- a_medium_11 – Exar Kun's Light Battle Suit
- a_gloves_02 – Exchange Casual Gloves
- a_belt_10 – Exchange Shadow Caster
- a_belt_16 – Exchange Utility Belt
- a_gloves_07 – Exchange Work Gloves
- qcrystal_9_0 – Exile Crystal
- u_l_emit_09 – Expert Deflection Emitter
- u_l_emit_12 – Expert Fencing Emitter
- w_rocket_01 – Explosive Rocket
- a_heavy_14 – Felenar Armor
- u_l_emit_04 – Fencing Emitter
- w_blaste_03 – Field Survival Pistol
- g_d_firesupres01 – Fire Suppression System
- e_imp1_06 – Fitness Package
- a_heavy_06 – Flex Heavy Armor
- u_a_unde_05 – Flexible Underlay Mark I
- u_a_unde_11 – Flexible Underlay Mark II
- u_a_unde_17 – Flexible Underlay Mark III
- u_a_unde_23 – Flexible Underlay Mark IV
- u_a_unde_29 – Flexible Underlay Mark V
- a_helmet_30 – Force Focusing Visor
- a_helmet_20 – Force Mask
- w_melee_14 – Force Pike
- a_helmet_28 – Force Shield
- g_w_fraggren01 – Frag Grenade
- w_blaste_30 – Freedon Nadd's Blaster
- w_sls_x02 – Freedon Nadd's Short Lightsaber
- w_melee_30 – Freyyr's Warblade
- a_belt_23 – Frozian Scout Belt
- w_melee_16 – Gamorrean Cleaver
- a_gloves_06 – Gamorrean Gauntlets
- a_gloves_18 – Gamorrean Power Gauntlets
- w_melee_09 – Gamorrean War Axe
- a_gloves_13 – Gamorrean Wargloves
- w_melee_29 – Gand Discharger
- w_melee_23 – Gand Shockstaff
- w_melee_18 – Gand Silencer
- w_melee_26 – Geonosian Electro-Staff
- a_belt_26 – GNS Strength Enhancer
- d_g0t0_04 – Goto Targeting Module
- a_robe_12 – Gray Jedi Robe
- g_i_upgrade004 – Hair Trigger
- a_robe_x01 – Handmaiden's Robe
- w_melee_x01 – Handmaiden's Staff
- e_imp1_08 – Health Package
- u_a_over_01 – Heat Shielding Mark I
- u_a_over_09 – Heat Shielding Mark II
- u_a_over_17 – Heat Shielding Mark III
- u_a_over_25 – Heat Shielding Mark IV
- a_heavy_02 – Heavy Battle Armor
- w_blaste_06 – Heavy Blaster
- u_a_over_16 – Heavy Bonded Plates Mark II
- u_a_over_24 – Heavy Bonded Plates Mark III
- a_medium_12 – Heavy Cinnagar War Suit
- a_light_03 – Heavy Combat Suit
- w_brifle_22 – Heavy Repeating Rifle
- w_blaste_17 – Heavy Sonic Blaster
- hkpart02 – HK Chassis
- hkpart03 – HK Control Cluster
- hkpart01 – HK Droid Processor
- hkpart05 – HK Protocol Pacifist Package
- hkpart04 – HK Vocabulator
- a_belt_09 – Hyper Adrenaline Amplifier
- g_i_adrnaline005 – Hyper-adrenal Alacrity
- g_i_adrnaline006 – Hyper-adrenal Stamina
- g_i_adrnaline004 – Hyper-adrenal Strength
- g_i_cmbtshot002 – Hyper-battle Stimulant
- a_belt_28 – Immortality Belt
- e_imp4_05 – Immortality D-Package
- a_belt_17 – Immunity Belt
- e_imp4_02 – Immunity D-Package
- a_gloves_29 – Improved Automation Gloves
- u_l_lens_09 – Improved Beam Gem Lens
- u_l_emit_05 – Improved Deflection Emitter
- u_l_cell_06 – Improved Diatium Energy Cell
- u_l_cell_05 – Improved Discharge Energy Cell
- g_i_upgrade002 – Improved Energy Cell
- u_l_emit_08 – Improved Fencing Emitter
- u_l_cell_07 – Improved Ion Energy Cell
- u_m_edge_06 – Improved Ionite Edge
- u_m_edge_07 – Improved Mullinine Edge
- u_m_edge_08 – Improved Neutronium Edge
- u_l_lens_10 – Improved Vibration Lens
- a_belt_11 – Inertial Inhibitor
- a_gloves_11 – Infiltrator Gloves
- e_imp2_06 – Insight Implant
- a_gloves_01 – Insulated Gloves
- a_helmet_07 – Interface Band
- w_blaste_02 – Ion Blaster
- w_brifle_02 – Ion Carbine
- u_m_cell_01 – Ion Cell
- u_m_cell_05 – Ion Cell Mark II
- u_m_cell_09 – Ion Cell Mark III
- u_m_cell_13 – Ion Cell Mark IV
- u_r_powe_01 – Ion Charger Mark I
- u_r_powe_04 – Ion Charger Mark II
- u_r_powe_07 – Ion Charger Mark III
- u_r_powe_10 – Ion Charger Mark IV
- u_l_cell_03 – Ion Energy Cell
- g_w_iongren01 – Ion Grenade
- w_brifle_07 – Ion Rifle
- w_rocket_10 – Ion Rocket
- a_heavy_13 – Iotran Braceman Armor
- a_robe_11 – Jal Shey Advisor Armor
- a_belt_20 – Jal Shey Belt
- a_gloves_22 – Jal Shey Meditation Gloves
- a_robe_20 – Jal Shey Mentor Armor
- a_belt_30 – Jal Shey Mentor Belt
- a_robe_07 – Jal Shey Neophyte Armor
- a_gloves_12 – Jal Shey Perception Gloves
- a_medium_15 – Jamoh Hogra's Battle Armor
- a_robe_13 – Jedi Knight Robe
- a_robe_17 – Jedi Master Robe
- a_robe_08 – Jedi Robe
- a_robe_27 – Jolee's Robe
- a_gloves_15 – Karakan Gauntlets
- g_i_pltuseitm01 – Keycard
- g_khoonda – Khoonda militia armor
- a_khoonda – Khoonda Militia Armor
- killblaster – KillBlaster
- killstick – KillStick
- a_medium_08 – Krath Heavy Armor
- a_medium_10 – Krath Holy Battle Suit
- a_gloves_20 – Kubaz Scoundrel Gloves
- w_rocket_04 – Kyber Dart
- g_i_medeqpmnt03 – Life Support Pack
- a_medium_02 – Light Battle Armor
- a_light_01 – Light Combat Suit
- a_gloves_30 – Lightning Gloves
- g1_w_lghtsbr01 – Lightsaber
- g_w_lghtsbr09 – Lightsaber - Silver
- g_w_lghtsbr01 – Lightsaber - Blue
- g_w_lghtsbr02 – Lightsaber - Red
- g_w_lghtsbr07 – Lightsaber - Bronze
- g_w_lghtsbr03 – Lightsaber - Green
- g_w_lghtsbr08 – Lightsaber - Orange
- g_w_lghtsbr05 – Lightsaber - Purple
- g_w_lghtsbr11 – Lightsaber - Viridian
- g_w_lghtsbr10 – Lightsaber - White
- g_w_lghtsbr04 – Lightsaber - Yellow
- lspart02 – Lightsaber Emitter Fixture
- lspart01 – Lightsaber Energy Cell Fixture
- lspart03 – Lightsaber Focusing Lens Fixture
- w_melee_02 – Long Sword
- e_imp2_02 – Lornan Implant
- u_l_crys_22 – Lorrdian Gemstone
- a_band_x03 – Ludo Kressh's Armband
- w_melee_x12 – Ludo Kressh's War Sword
- w_blaste_x05 – Luxa's Disruptor
- a_heavy_12 – M'uhk'gfa
- a_heavy_x01 – Mandalore's Armor
- a_heavy_10 – Mandalorian Assault Armor
- Multishield Generator – Mandalorian Battle Armor
- u_r_firi_05 – Mandalorian Chamber Mark I
- u_r_firi_10 – Mandalorian Chamber Mark II
- a_light_04 – Mandalorian Combat Suit
- a_heavy_08 – Mandalorian Heavy Armor
- a_light_09 – Mandalorian Heavy Suit
- a_shield_02 – Mandalorian Melee Shield
- a_shield_05 – Mandalorian Power Shield
- a_light_08 – Massassi Ceremonial Armor
- a_heavy_15 – Matrix Armor
- a_robe_15 – Matukai Adept Robe
- a_robe_05 – Matukai Apprentice Robe
- a_helmet_23 – Matukai Meditation Band
- a_helmet_12 – Meditation Band
- g_i_medeqpmnt01 – Medpac
- e_imp4_10 – Mental Boost D-Package
- e_imp2_10 – Mental Boost Implant
- e_imp1_10 – Mental Boost Package
- e_imp3_10 – Mental Boost System
- g_i_upgrade006 – Mesh Underlay
- u_m_edge_01 – Mild Devaronian Edge
- a_medium_01 – Military Suit
- mineruniform – Miner Uniform
- mininglaser – Mining Laser
- g_i_trapkit001 – Minor Flash Mine
- g_i_trapkit004 – Minor Frag Mine
- g_i_trapkit010 – Minor Gas Mine
- g_i_trapkit007 – Minor Plasma Mine
- g_w_sonicdet01 – Minor Sonic Detonator
- g_i_trapkit013 – Minor Sonic Mine
- a_light_x09 – Mira's Ballistic Mesh Jacket
- u_m_edge_05 – Moderate Devaronian Edge
- a_helmet_16 – Multi-spectral Target Assessor
- a_belt_21 – Multishield Generator
- w_blaste_22 – Onasi Blaster
- w_brifle_26 – Onderon Repeating Carbine
- u_l_lens_11 – Ossus Dueling Lens
- u_m_edge_15 – Ostrine Edge
- a_robe_02 – Padawan Robe
- w_rocket_09 – Paralysis Dart
- g_i_parts01 – Parts
- g_i_pazcard_019 – Pazaak Card +/- 1/2
- g_i_pazcard_013 – Pazaak Card +/-1
- g_i_pazcard_014 – Pazaak Card +/-2
- g_i_pazcard_015 – Pazaak Card +/-3
- g_i_pazcard_016 – Pazaak Card +/-4
- g_i_pazcard_017 – Pazaak Card +/-5
- g_i_pazcard_018 – Pazaak Card +/-6
- g_i_pazcard_001 – Pazaak Card +1
- g_i_pazcard_002 – Pazaak Card +2
- g_i_pazcard_003 – Pazaak Card +3
- g_i_pazcard_004 – Pazaak Card +4
- g_i_pazcard_005 – Pazaak Card +5
- g_i_pazcard_006 – Pazaak Card +6
- g_i_pazcard_007 – Pazaak Card -1
- g_i_pazcard_008 – Pazaak Card -2
- g_i_pazcard_009 – Pazaak Card -3
- g_i_pazcard_010 – Pazaak Card -4
- g_i_pazcard_011 – Pazaak Card -5
- g_i_pazcard_012 – Pazaak Card -6
- g_i_pazcard_020 – Pazaak Card Double
- g_i_pazcard_022 – Pazaak Card Flip 2&4
- g_i_pazcard_023 – Pazaak Card Flip 3&6
- g_i_pazcard_021 – Pazaak Card Tie Breaker
- w_pazaak_01 – Pazaak Cards In Hand
- g_i_pazsidebd001 – Pazaak Side Deck
- e_imp4_03 – Perception D-Package
- e_imp1_02 – Pheromone Package
- u_l_emit_11 – Phobium Alloy Emitter
- e_imp4_09 – Physical Boost D-Package
- e_imp2_09 – Physical Boost Implant
- e_imp1_09 – Physical Boost Package
- e_imp3_09 – Physical Boost System
- w_rocket_08 – Piercing Dart
- u_r_targ_01 – Pinpoint Scope Mark I
- u_r_targ_05 – Pinpoint Scope Mark II
- u_r_targ_09 – Pinpoint Scope Mark III
- u_r_targ_13 – Pinpoint Scope Mark IV
- w_brifle_18 – Plasma Projector
- w_rocket_05 – Plasma Rocket
- g_plasmatorch – Plasma torch
- w_rocket_07 – Poison Dart
- g_w_poisngren01 – Poison Grenade
- w_rocket_06 – Poison Rocket
- u_l_lens_12 – Pontite Lens
- e_imp2_04 – Power Implant
- u_r_powe_02 – Power Pulsator Mark I
- u_r_powe_05 – Power Pulsator Mark II
- u_r_powe_08 – Power Pulsator Mark III
- u_r_powe_11 – Power Pulsator Mark IV
- u_r_powe_14 – Power Pulsator Mark V
- a_heavy_05 – Powered Battle Armor
- a_medium_09 – Powered Light Battle Armor
- u_r_firi_03 – Precision Chamber Mark I
- u_r_firi_08 – Precision Chamber Mark II
- u_r_firi_13 – Precision Chamber Mark III
- u_l_lens_08 – Pure Byrothsis Lens
- u_l_lens_06 – Pure Kunda Lens
- u_r_powe_15 – Pure Rylith Power Cell
- a_belt_27 – Qel-Droma Belt
- u_m_edge_14 – Quadranium Edge
- w_melee_04 – Quarterstaff
- e_imp4_06 – Quickness D-Package
- a_helmet_03 – Rakatan Band
- e_imp3_03 – Reaction System
- a_helmet_18 – Rebreather Mask
- u_l_emit_13 – Refined Phobium Emitter
- e_imp1_01 – Reflex Package
- a_helmet_11 – Regal Visor
- a_light_13 – Reinforced Fiber Armor
- w_blaste_x20 – Remote's Blaster
- g_i_drdrepeqp001 – Repair Kit
- w_brifle_06 – Repeating Blaster Carbine
- w_brifle_10 – Repeating Blaster Rifle
- w_blaste_09 – Republic Blaster
- e_imp1_05 – Response Package
- e_imp2_01 – Retinal Combat Implant
- w_melee_11 – Rodian Blade
- w_melee_17 – Rodian Death Blade
- w_melee_19 – Ryyk Blade
- 100_belt01 – Safety Harness
- g_i_upgrade001 – Scope
- w_blaste_07 – Scout Enforcer
- g_i_secspike02 – Security Spike Tunneler
- u_m_edge_09 – Severe Devaronian Edge
- a_helmet_09 – Shielding Visor
- g1_w_shortsbr01 – Short Lightsaber
- g1_w_shortsbr02 – Short Lightsaber
- g_w_shortsbr07 – Short Lightsaber - Bronze
- g_w_shortsbr03 – Short Lightsaber - Green
- g_w_shortsbr01 – Short Lightsaber - Blue
- g_w_shortsbr08 – Short Lightsaber - Orange
- g_w_shortsbr05 – Short Lightsaber - Purple
- g_w_shortsbr02 – Short Lightsaber - Red
- g_w_shortsbr09 – Short Lightsaber - Silver
- g_w_shortsbr11 – Short Lightsaber - Viridian
- g_w_shortsbr10 – Short Lightsaber - White
- g_w_shortsbr04 – Short Lightsaber - Yellow
- w_melee_01 – Short Sword
- w_melee_24 – Shyarn
- a_medium_05 – Sith Battle Suit
- w_blaste_15 – Sith Disruptor
- a_helmet_21 – Sith Mask
- a_gloves_17 – Sith Power Gauntlets
- w_melee_22 – Sith Tremor Sword
- w_melee_12 – Sith War Sword
- e_imp4_07 – Skills D-Package
- e_imp2_07 – Skills Implant
- e_imp2_07 – Skills Implant
- e_imp1_07 – Skills Package
- e_imp1_07 – Skills Package
- e_imp3_07 – Skills System
- w_brifle_25 – Slavemaster Stun Carbine
- w_brifle_03 – Sonic Carbine
- g_w_sonicdet02 – Sonic Detonator
- u_m_cell_04 – Sonic Discharge Cell
- u_m_cell_08 – Sonic Discharge Cell Mark II
- u_m_cell_12 – Sonic Discharge Cell Mark III
- w_brifle_27 – Sonic Disruptor
- g_w_sonicgren01 – Sonic Grenade
- a_helmet_06 – Sonic Nullifiers
- w_blaste_04 – Sonic Pistol
- w_brifle_09 – Sonic Rifle
- u_a_over_03 – Sound Dampening Overlay Mark I
- u_a_over_11 – Sound Dampening Overlay Mark II
- u_a_over_19 – Sound Dampening Overlay Mark III
- u_a_over_27 – Sound Dampening Overlay Mark IV
- a_helmet_10 – Spacer's Sensor
- g_i_medeqpmnt08 – Squad Recovery Stim
- a_helmet_22 – Stabilizer Mask
- u_r_powe_06 – Standard Rylith Power Cell
- a_helmet_04 – Stealth Field Enhancer
- a_belt_03 – Stealth Field Generator
- e_imp4_01 – Strength D-Package
- a_belt_07 – Strength Enhancer
- e_imp1_04 – Strength Package
- e_imp1_04 – Strength Package
- u_a_unde_04 – Strengthening Underlay Mark I
- u_a_unde_10 – Strengthening Underlay Mark II
- u_a_unde_16 – Strengthening Underlay Mark III
- u_a_unde_22 – Strengthening Underlay Mark IV
- u_a_unde_28 – Strengthening Underlay Mark V
- g_i_trapkit016 – Strong Flash Mine
- g_i_trapkit018 – Strong Frag Mine
- g_i_trapkit022 – Strong Gas Mine
- g_i_trapkit020 – Strong Plasma Mine
- g_i_trapkit024 – Strong Sonic Mine
- u_m_grip_11 – Superior Agrinium Grip
- u_m_grip_14 – Superior Basket Hilt
- u_m_grip_12 – Superior Contoured Grip
- u_l_cell_10 – Superior Diatium Energy Cell
- u_l_cell_09 – Superior Discharge Energy Cell
- u_l_emit_10 – Superior Disrupting Emitter
- u_l_cell_11 – Superior Ion Energy Cell
- u_m_edge_10 – Superior Ionite Edge
- u_m_edge_11 – Superior Mullinine Edge
- u_m_grip_15 – Superior Nagai Grip
- u_m_edge_12 – Superior Neutronium Edge
- u_r_powe_12 – Superior Rylith Power Cell
- u_m_grip_13 – Superior Zabrak Grip
- 100_mask01 – Survey Gear
- a_robe_25 – Sylvar's Robe
- u_l_lens_03 – Synthesized Byrothsis Lens
- u_l_lens_01 – Synthesized Kunda Lens
- u_l_emit_07 – Synthesized Phobium Emitter
- w_blaste_08 – Systech Aural Blaster
- a_belt_08 – Systech Cardio-Regulator
- w_blaste_25 – Systech Electric Blaster
- w_blaste_13 – Systech Static Blaster
- a_helmet_24 – Target Assessor
- r_targ_03 – Targeting Scope Mark I
- u_r_targ_07 – Targeting Scope Mark II
- u_r_targ_11 – Targeting Scope Mark III
- u_r_targ_15 – Targeting Scope Mark IV
- a_helmet_08 – Targeting Visor
- a_gloves_04 – Taris Survival Gloves
- a_belt_24 – Tech Specialist Belt
- w_melee_27 – Tehk'la Blade
- u_l_cell_04 – Telgorn Jolt Cell Mark I
- u_l_cell_08 – Telgorn Jolt Cell Mark II
- u_l_cell_12 – Telgorn Jolt Cell Mark III
- 100_fore01 – Telos Mining Shield
- g_w_thermldet01 – Thermal Detonator
- a_belt_13 – Thermal Shield Generator
- a_robe_28 – Thon's Robe
- w_melee_20 – Trandoshan Double-Blade
- w_melee_13 – Trandoshan Sword
- w_rocket_02 – Tranquilizer Dart
- w_melee_x02 – Twi'lek Spinning Blade
- a_light_11 – Ubese Environmental Suit
- a_light_15 – Ulic Qel Droma's Mesh Suit
- u_l_crys_20 – Ultima-pearl
- u_l_cell_13 – Ultimate Diatium Energy Cell
- a_gloves_10 – Unarmed Accuracy Gloves
- e_imp4_08 – Universal D-Package
- a_band_x02 – Vao Armband
- w_brifle_29 – Verpine Droid Disintegrator
- w_brifle_20 – Verpine Droid Disruptor
- a_medium_07 – Verpine Fiber Mesh
- a_medium_13 – Verpine Fiber Ultramesh
- a_shield_07 – Verpine Prototype Shield
- a_heavy_09 – Verpine Zal Alloy Mesh
- u_m_cell_02 – Vibration Cell
- g_i_upgrade007 – Vibration Cell
- u_m_cell_10 – Vibration Cell Mark III
- u_m_cell_14 – Vibration Cell Mark IV
- u_l_lens_05 – Vibration Lens
- w_melee_15 – Vibro Double-Blade
- w_melee_05 – Vibroblade
- vibrocutter – Vibrocutter
- w_melee_06 – Vibrosword
- w_ls_x01 – Visas Marr's Lightsaber
- w_brifle_11 – War Bowcaster
- w_blaste_18 – Watchman Blaster
- g_i_wristlaunch – Wrist Launcher
- a_light_10 – Zabrak Battle Armor
- w_brifle_24 – Zabrak Blaster Carbine
- w_blaste_19 – Zabrak Blaster Pistol
- a_light_05 – Zabrak Combat Suit
- a_light_14 – Zabrak Field Armor
- u_m_grip_03 – Zabrak Grip
- w_blaste_24 – Zabrak Heavy Blaster
- w_melee_10 – Zabrak Vibroblade
- a_gloves_24 – Zeison Sha Gloves
- a_robe_06 – Zeison Sha Initiate Armor
- a_robe_16 – Zeison Sha Warrior Armor
- w_brifle_30 – Zersium Rifle
- w_melee_28 – Zhaboka